F-10 Curriculum (V8)
F-10 Curriculum (V9)
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Identify angles as measures of turn and compare angle sizes in everyday situations (ACMMG064)
Angles
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These seven learning activities, which focus on 'games, simulations and modelling' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use games, ...